XenoGuard 4.0 Documentation
Breakpoints Window
For a clear overview and management of breakpoints, the Breakpoints window is available to you. Here, all set breakpoints are centrally listed:
With the toolbar in the upper left corner, you can manage the breakpoint entries:
Button | Action | Description |
---|---|---|
Jump To | Jumps to the corresponding place in the script where a breakpoint is placed. Alternatively, you can double-click on the list entry. | |
Toggle | This function allows you to turn the selected breakpoint on or off. An activated breakpoint will interrupt script execution at that point. If it is turned off, it will be ignored. | |
Enable All | This option allows you to activate all breakpoints located in the Breakpoints window. This activates all breakpoints and interrupts script execution at their respective positions. | |
Disable All | This option allows you to deactivate all breakpoints so that none of them interrupt script execution, even if they were previously activated. | |
Previous Breakpoint | This function allows you to jump to the previous breakpoint in the list if multiple breakpoints have been defined. | |
Next Breakpoint | This option allows you to jump to the next breakpoint in the list if there are multiple breakpoints. | |
Clear Selected | This function deletes the selected breakpoints from the Breakpoints window and removes them from all scripts. | |
Clear All | This option allows you to remove all breakpoints. |
This Breakpoints window thus offers a comprehensive tool for managing the breakpoints in your scripts, enhancing your control over script execution and debugging process.